Commodore manía
Commodore 64 => General => Mensaje iniciado por: josepzin en Octubre 31, 2010, 12:01:57
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Lobogris me avisa de una nueva version del SpritePad, todavía no lo he probado pero el solo hecho de que haya nueva version ya es muy bueno!
A ver si hacen tambien una actualizacion del CharPad y asi me evitan seguir con mi CharPad2 en Flash :D :D
http://www.coder.myby.co.uk/spritepad.htm (http://www.coder.myby.co.uk/spritepad.htm)
(http://www.coder.myby.co.uk/spritepad17.png)
Improvements and changes in this version...
- Rotations. A World first?, Free rotate with variable angle limiter, auto-generate rotation sequences in any mode with 1 degree accuracy.
- Overlays. Allows the designing of 2 sprites as one + animation and rotation support!.
- Multiple Palettes. User editable palette file supports up to 20 additional palettes. (Default palette is now technically accurate).
- Single page layout. No more page flipping!.
- 'Floodfill', 'Fat Brush', 'Pixel Swapper', 'Paste Into'. + Many more fixes and improvements.
General Program Features...
- Edit and animate both multicolour and high-resolution sprite images.
- 256 Sprite browser.
- Simple file format allows easy import into Commodore 64 software projects.
System Requirements...
The program has been designed, programmed and tested on a 32-bit Windows XP (SP3) system.
The development machine has an Athlon XP 2400+ (2Ghz) with 512MB of RAM and an old 64MB Nvidia Geforce4 MX GFX card.
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Relacionado con Charpad: http://www.foros.net/viewtopic.php?p=3242&mforum=Commodoremania (http://www.foros.net/viewtopic.php?p=3242&mforum=Commodoremania)
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Al final hacer sprites será coser y cantar....
Genial aplicación.