Commodore manía

Otros sistemas de Commodore => Commodore VIC-20 => Mensaje iniciado por: josepzin en Abril 24, 2022, 15:38:01

Título: Desarrollo en VIC-20
Publicado por: josepzin en Abril 24, 2022, 15:38:01
Vi que no hay ningún hilo que hable sobre programación y desarrollo en el VIC-20, asi que abro este con algo interesante que encontré:

New Frontiers in VIC-Hires-Graphics Series

http://www.sleepingelephant.com/ipw-web/bulletin/bb/viewtopic.php?f=2&t=6338 (http://www.sleepingelephant.com/ipw-web/bulletin/bb/viewtopic.php?f=2&t=6338)

Citar
    Part 1: Introduction, Overview
    Part 2: Adding an extra line: 160x200
    Part 3: Taking it further: 160x240
    Part 4: Faster routine, better resolution: 208x208
    Part 5: The Final Frontier? 208x240
    Part 6: Beyond the Frontier! 208x248
    Part 7: Hyper-Graphics reloaded: 208x256 as real bitmap in MAXIGRAFIK
    Part 8: Beyond 8 bit: 272 lines of resolution
    Part 9: Better colour resolution: 8x8 instead of 8x16
    Part 10: FLI for the VIC-20 - an 8x1 colour resolution with 72x256 pixels
    Part 11: How 'Yes VIC can' came about
    Part 12: Going over the pond: MIFLI - 168x384i on NTSC
    Part 13: Eat that, C64! 192x416i on NTSC: Retina Display for VIC-20
    Part 14: Uberflieger - 96x256 FLI and 224x280 Ubermode on PAL
    Part 15: Guess the graphics mode.
    Part 16: FLINALE: 88x400i NIFLI for NTSC (and 104x256 WIDE-FLI for PAL finally released)
    Part 17: MAXIMUM OVERSCAN: 224x283 in PAL with zoned $900E/$900F changes and 8x8 attributes

Viene de un hilo en el foro de Lemon64: https://www.lemon64.com/forum/viewtopic.php?t=79748 (https://www.lemon64.com/forum/viewtopic.php?t=79748)