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General / Re:Tiendas y novedades de software
« en: Hoy a las 19:15:26 »
Se refiere al "autor" original del Henrys House???
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- X ABC algorithm Random Number Generator from codebase64 inserted into the game
- at the start of the game you need to interact with the joystick 2 for added entropy in RNG start.
- the player needs to push the joy2 button and upon releasing it, the RNG seed is set with the user interaction information.
- The Game clock is now set with PAL/NTSC info, 1 second is 60 frames in NTSC and 50 in PAL
- The original game ran slower on PAL systems as one second was 60 frames on all versions.
- The game has PAL/NTSC detection, I used that for setting the clock tick value.
- After the game over laughter, the screen shakes and blanks to white, the screen isn't centered and black color peeked from the edges.
- Restored default screen values after shaking.
- Added code to play samples more loudly on 8580.
- the Vice seems to distort but plays ok on real hw.
- TNT helped with proposing packing Elvin Atombender gfx
- TNT supplied packed data and unpack-routine
- 1k color info now takes only 157bytes
- IRQ and File-saving routines moved lower in memory
- saving works now with action replay active
- FC3 corrupts the screen after saving, but save works and you can restart the game using RUN/STOP, RESTORE or both.
- the time-out game over scene, bugs and features.
- the last byte of the bank is visible
- elevator sprites make the scene look broken
- the last byte of the bank is now cleared during the screen shake and restored afterward.
- the elevator wall sprite is turned off and the ceiling sprite is moving with the screen
The Chaos Engine: tras los comentarios sobre los colores que se ven "descoloridos", estoy pensando en agregar una selección de paleta para acomodar las variantes de VIC-II, algunos ejemplos a continuación (el número 1 es el existente). ¿Crees que esta es una adición que vale la pena? ¿O un caso de "es lo que es"?
COBOL 64 de Abacus, Diseñado para estudiantes y programadores. Se nota que esto es algo serio porque se quitó las gafas para mostrarle qué tecla presionar.
Is it possible to make COBOL interesting? I try by porting 10 PRINT to a C64 implementation of COBOL.